
Projects
D4RK
D4RK is a game that is developed in a joint collaboration between students from The Game Assembly (TGA) in Stockholm and AP Academy. In this project I composed the entire soundtrack while working closely with my team to ensure coherency between music and sound design.
D4RK is a dystopian 2.5D platformer that is set in a future where only robots have survived. Thus the soundtrack featured is a hybrid mix of orchestral, synthesisers, guitars and a lot more!
Find the game on itch.io Here
Red Rock Ravine - Implementation
Red Rock Ravine Is a western style action game currently under development. In this project I was Audio Lead for a small team. In addition to this I worked as a technical composer, composing music and implementing it using Fmod!
In the video you will see a short showcase of a few of the music systems along with some interactive elements implemented in the game. The full soundtrack is available to listen to below!

Wwise - Implementation
This is an interactive music showcase made using Wwise. In this video, I deconstruct a system I set up to handle certain player states like being alive or dead, being in combat, and even a boss fight! You will hear both how it sounds when transitioning between states but also what is going on under the hood inside Wwise!
This showcase contains 4 tracks and multiple musical stingers. To listen to the full soundtrack I composed for this demo click the button below!

Gimlé Trials
Gimlé Trials is a multiplayer arena fighter developed by Lagom Labs. The soundtrack was composed by me and a fellow composer Anton Elison. This soundtrack was definitely outside of what I have previously done before.
Gimlé Trials is set to release in Q3 of 2025 on Steam so make sure to go and wish-list it. I have Included some of the tracks i have composed below!